Collision

Collision (Japanese: げきとつ Crash Into) is a -type created by  for Generation VI.

In battle
Collision inflicts damage. Additionally, it will automatically end wild Pokémon battles or, in a Trainer battle, it will switch out the opposing Pokémon to the next Pokémon in line that has not fainted. Collision also has decreased priority.

Collision will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if it has the ability, is under the effects of , or has set up. In a Trainer battle, it will also fail to switch out the opposing Pokémon if there isn't another to take its place.

Trivia

 * Collision originated as an attack in the (called Ram in English), featured on an  card from the  expansion.
 * In the TCG, in addition to forcing the foe to switch out, it causes recoil damage to the user.