Foreboding (move)

Foreshadow (Japanese: わるいよちょう; Warui yochō, Bad Omen) is a Dark-type damage-dealing move created by WD for Generation C.

Effect
Once selected the user must select another move. Foreboding deals damage equal to 10% of the selected move's base power, bypassing accuracy checks to always hit. Multiple hit moves will only calculate damage for the first hit. Regardless of the selected move's power, Foreboding will always deal at least 1 HP of damage. Foreboding will fail if the selected move does not have a set base power. If the selected move has a chance for a secondary effect Foreboding has half that chance to create the same effect, maxing out at 50%. On the following turn the user is compelled to use the move it selected on the previous turn. It cannot switch out during this turn unless it is hit by a move such as or. If the selected move has no more PP the user will be compelled to use instead.