Generation Ø

The fifth generation of Pokémon games, also called the Twilight generation by fans due to the the various working titles of the games (which included Twilight, Eclipse, and Breaking Dawn) referencing Stephenie Meyer's Twilight series, is the fifth set of Pokémon games released.

Like Generation II followed from Generation I, Generation V follows from Generation IV, although unlike in Generation II, the Sinnoh region introduced in the previous generation is inaccessible. Like previous generations, Generation V focuses on one main region across three games, the Torran region featured in BlueMoon, MidnightSun, and WhiteNight on the Nintendo DS, to be released in 2010. The Generation V games also retain compatibility with the previous two generations, using the DS's GBA slot for third-gen compatibility (much as Generation IV did), and connecting with Generation IV games via a limited trading system reminiscent of the one used in Generation II.

In-game dialogue places the events of Generation V ten years after the Generation I games. Many references are made to those events, as well as those in the anime, and cameo appearances by older characters are abundant.

Advances in gameplay
Much like how Generation II enhanced Generation I mostly by building on its features, Generation V builds on the features introduced in Generation IV. The advancements introduced in Generation IV include:
 * The addition of, bringing the total to ???.
 * The addition of ??? new moves, bringing the total to ???.
 * The addition of ?? new abilities (including the re-addition of Cacophony, bringing the total to ???
 * Seven more boxes in the Pokémon storage system, bringing the total to 25, for a total of 750 Pokémon.
 * Another new region to explore, Torran, yet again with its own Gym Leaders and Elite Four. Player characters are again changed.
 * Five new variants of Poké Ball.
 * Two new villainous teams, Team Luna, whose intent is to capture Erebel, the patron spirit of night and winter, and create a world of eternal darkness; and Team Sol, who aim to capture Mischarel, the patron spirit of day and summer, and create a world of eternal sunshine.
 * A much-improved three-dimensional rendering of the overworld.
 * Pok&eacute;mon are capable of evolving during battle.
 * A vastly expanded underground that features wild Pok&eacute;mon and Trainer battles.

Further additions in WhiteNight include:
 * Another new Battle Frontier, with several new facilities.

Torran


Like Generations III and IV, Generation IV introduces a new region disconnected from all previous ones, the Torran region, found far east of the Sevii Islands, to the southeast of Kanto. As it is located in the south, much of the island exhibits a tropical climate, though there are several large mountains in the center, a few of which are snow-covered.

Starter Pokémon
At the beginning of the journey, players must choose from the Grass-type Pomegrub, the Fire-type Geistwick, and the Water-type Cumuleau to defeat Professor Linden in a battle in order to obtain their Trainer's Liscense.

Gym Leaders
Like the other four regions, Torran has its own set of eight Gyms, each headed by a Gym Leader who specializes in a certain type of Pok&eacute;mon. Much like Hoenn, Torran features a Gym with two leaders that the player faces in a double battle; however, this Gym is unique in that the two leaders specialize in different types. Like always, badges and TMs are given away by defeated Gym Leaders.

Trivia

 * With the new Pok&eacute;mon introduced in Generation V, all non-legendary Pok&eacute;mon from prior generations (excluding Unown) are part of an evolution chain, and all possible type combinations (including pure Flying-type) are represented.