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This WAS the Technical Machine list for Tropes vs. Women in Pokémon Training.
Early in 2010, Alex attempted to debut the game on the Serebii.net forums as "Pokémon Animal, Monster, and Vampire Versions". Unfortunately, he only made it as far as revealing the Cheerlene line and some other basic stuff before bowing out due to criticism, and one likely reason for that criticism was the fact that he originally intended for the games to have 200 TM's and 20 HM's!
Talk about excessive! Here was the original TM list.
TM Number | Move taught | Type | Basis | Fate/Other notes |
---|---|---|---|---|
1 | Focus Punch | Fighting | Physical | The existing TM 01; would become Hone Claws for Generation 5. |
2 | Razor Wind | Normal | Special | This was TM 02 in Generation 1! Razor Wind barely even exists in the final game. |
3 | Tsunami | Water | Special | Became a tutored move in the final. |
4 | Calm Mind | Psychic | Status | |
5 | "??? ("Overhead Throw" in Japanese)" | Fighting | Physical | An obvious attempt to replace Roar, the canon TM 05 at the time (previously Whirlwind in Generation 1). Didn't work out too well. |
6 | Toxic | Poison | Status | |
7 | Hail | Ice | Status | |
8 | Bulk Up | Fighting | Status | |
9 | Inner Might | Normal | Physical | Became TM 48 in the final. |
10 | Hidden Power | Normal | Special | |
11 | Sunny Day | Fire | Status | |
12 | Taunt | Dark | Status | |
13 | Ice Beam | Ice | Special | Ice Beam is demoted to a tutored move in the final. |
14 | Blizzard | Ice | Special | |
15 | Hyper Beam | Normal | Special | Hyper Beam was the canon TM 15 at the time. In the final, Hyper Beam is demoted to a ridiculously obscure move. |
16 | Light Screen | Psychic | Status | |
17 | Protect | Normal | Status | |
18 | Rain Dance | Water | Status | |
19 | Dragon Dance | Dragon | Status | Dragon Dance is a tutored move in the final. |
20 | Safeguard | Normal | Status | |
21 | Frustration | Normal | Physical | Frustration is a rather obscure level-up move in the final game, which restores Curse to TM status for the first time since Generation 2. |
22 | Solarbeam | Grass | Special | |
23 | Knock Down | Rock | Physical | Smack Down is demoted to level-up/breeding only in the final. |
24 | Thunderbolt | Electric | Special | Thunderbolt is demoted to a tutored move in the final. Alex got an extreme amount of controversy for making TM 24 Volt Tackle in the final, a move that was previously available only to the Pichu line in a very specific way and is their Final Smash in the Smash Bros. games. |
25 | Thunder | Electric | Special | |
26 | Earthquake | Ground | Physical | |
27 | Return | Normal | Physical | Return was demoted to a level-up/breeding exclusive move in the final, albeit not quite as obscure as Frustration. |
28 | Mirror Coat | Psychic | Special | Mirror Coat is still a level-up-exclusive move in the final. |
29 | Psychic | Psychic | Special | Psychic was demoted to level-up-only in the final. |
30 | Shadow Ball | Ghost | Special | |
31 | Brick Break | Fighting | Physical | |
32 | Counter | Fighting | Physical | Counter was a TM in Generation 1, albeit not as TM 32, which was Double Team even back then. Alex put Counter here because, like, 90% of the fandom hates Double Team! |
33 | Reflect | Psychic | Status | |
34 | Slime Wave | Poison | Special | |
35 | Flamethrower | Fire | Special | Flamethrower is a tutored move in the final. |
36 | Sludge Bomb | Poison | Special | Sludge Bomb is level-up-only in the final. |
37 | Sandstorm | Rock | Status | what's the name of this song? D: |
38 | Fire Blast | Fire | Special | |
39 | Hyper Voice | Normal | Special | Hyper Voice is not a machine or tutored move in the final at all. |
40 | Orgasm | Psychic | Special | This move was cut altogether. |
41 | Torment | Dark | Status | |
42 | Facade | Normal | Physical | |
43 | Sky Attack | Flying | Physical | Sky Attack was TM 43 in Generation 1. TM 43 in the final is Secret Power, which was the canon TM 43 at the time this list was published, but would go on to become Flame Charge in Generation 5 and wouldn't become a TM again until OR/AS, where it's TM 94. |
44 | Rest | Psychic | Status | |
45 | Attract | Normal | Status | TM 45 is Confuse Ray in the final because most of the fandom thinks Attract is a garbage move. |
46 | Thief | Dark | Physical | |
47 | Skill Swap | Psychic | Status | This was TM 48 at the time. |
48 | "??? ("Canon" in Japanese; currently has no English name)" | Normal | Special | An incredibly useless move. |
49 | "??? ("Echo Voice" in Japanese; currently has no English name)" | Normal | Special | Ditto. |
50 | Overheat | Fire | Special | Overheat is a tutored move in the final. |
51 | "??? ("Side Change" in Japanese; currently has no English name)" | Normal | Status | Somewhat useless move as it is. |
52 | Focus Blast | Fighting | Special | |
53 | Energy Ball | Grass | Special | |
54 | False Swipe | Normal | Physical | |
55 | Scald | Water | Special | |
56 | Confuse Ray | Ghost | Status | Confuse Ray is TM 45 in the final, which keeps this TM at its then-canon move. |
57 | Leaf Storm | Grass | Special | Leaf Storm is a tutored move in the final. Ironically, this TM became Petal Dance. |
58 | Sky Drop | Flying | Physical | The canon TM 58 when Generation 5 dropped, Sky Drop became reviled due to a glitch. The final's TM 58 is a move whose type didn't even exist at the time this list was published. |
59 | Endure | Normal | Status | While Endure has been a TM multiple times, it's never sat at #59. Endure is a tutored move in the final, and is also Fighting type. |
60 | Tera Drain | Grass | Special | Tera Drain is TM 85 in the final. |
61 | Will-O-Wisp | Fire | Status | |
62 | Acrobatics | Flying | Physical | |
63 | Wood Hammer | Grass | Physical | Wood Hammer is not a TM or tutored move at all in the final. |
64 | Explosion | Normal | Physical | |
65 | Shadow Claw | Ghost | Physical | The final replaces Shadow Claw with a more powerful move. |
66 | Revenge | Fighting | Physical | |
67 | "??? ("Retaliation" in Japanese)" | Normal | Physical | Retaliate is only situationally useful. |
68 | Giga Impact | Normal | Physical | Almost no one can learn Giga Impact at all in the final. |
69 | Agility | Psychic | Status | At the time, the canon TM in this spot was Rock Polish. Agility became TM 27 in the final. |
70 | Baton Pass | Normal | Status | A decision that would have no doubt been well-received by the fans if Alex had gone through with it. Baton Pass is a tutored move in the final. |
71 | Stone Edge | Rock | Physical | |
72 | Volt Change | Electric | Special | |
73 | Thunder Wave | Electric | Status | |
74 | Gyro Ball | Steel | Physical | |
75 | Swords Dance | Normal | Status | |
76 | Quick Attack | Normal | Physical | While its clones are seen somewhat frequently in competitive, Quick Attack itself isn't. |
77 | Psych Up | Psychic | Status | Psyche Up was a TM in Generation 2, but the move is far too situational to be a TM again. |
78 | Extreme Speed | Normal | Physical | "Extreme speed" is also what Alex cut this move with. |
79 | Ice Breath | Ice | Special | The canon TM 79 when Generation 5 hit, it was doomed by its narrow distribution. |
80 | Flash Freeze | Ice | Status | Is TM 60 in the final. |
81 | X-Scissor | Bug | Physical | Cut from the final in favor of Megahorn becoming another TM. |
82 | Dragon Tail | Dragon | Physical | |
83 | Helping Hand | Normal | Status | Helping Hand is a tutored move in the final. |
84 | Gunk Shot | Poison | Physical | Gunk Shot replaced Sludge Bomb as TM 36 in the final. |
85 | Hurricane | Flying | Special | Hurricane is TM 63 in the final. |
86 | High Heel Kick | Dark | Physical | HHK is TM 97 in the final. |
87 | Synthesizer | Sound | ??? | |
88 | Convection | Fire | Status | Hot Coals is not a TM in the final, as if Stealth Rock and its ilk really needed another clone that badly! |
89 | U-turn | Bug | Physical | |
90 | Substitute | Normal | Status | |
91 | Flash Cannon | Steel | Special | |
92 | Trick Room | Psychic | Status | |
93 | Volt Tackle | Electric | Physical | Volt Tackle is TM 24 in the final. In canon, this spot would be held by Wild Charge when Generation 5 dropped, while in the final game, it's held by Overcharge. |
94 | Overload | Electric | Special | The final has Foresight at this slot. Since Foresight, Odor Sleuth, Miracle Eye, and the ability Scrappy were upgraded in the final to remove all type-based immunities (thus making Flying types vulnerable to Ground and Ground vulnerable to Electric), this was a wise decision. |
95 | Partner Toss | ??? | Physical | Alex was probably scared of the concussion risk. |
96 | Iron Defense | Steel | Status | Potential wasted opportunity. |
97 | Nasty Plot | Dark | Status | Nasty Plot is a tutored move in the final. |
98 | Amnesia | Psychic | Status | Alex forgot that this was a move. |
99 | Outrage | Dragon | Physical | Outrage is TM 02 in the final. |
100 | Close Combat | Fighting | Physical | Close Combat is a tutored move in the final, while Superpower is in this slot. |
101 | Seed Bomb | Grass | Physical | Seed Bomb is a tutored move in the final. |
102 | Dance Beat | Sound | Status | Had its groove thrown off, man. |
103 | Hornet Nest | Bug | Status | Raid. Kills bugs dead! |
104 | Full Moon | Dark | Status | Eclipsed. |
105 | Blatant Level Edit | ??? | ??? | No one even understood what this move was supposed to be. |
106 | Cheerleading Chant | Normal | Status | The home team lost. |
107 | Gravity | Cosmic | Status | Gravity may be one of the most overlooked moves in canon, but making it a TM just wasn't in the cards. |
108 | Meteor Shower | Cosmic | Status | Also eclipsed. |
109 | Thunderstorm | Electric | Status | An awfully high number of Pokémon can learn this move by breeding in the final, which may be a relic of this move being a TM. |
110 | Trade Winds | Flying | Status | Blown away. |
111 | Shadow Sky | Ghost | Status | An intended Ghost-type weather move, this move is not seen in the final at all, despite the return of Shadow Pokémon. |
112 | Pollen | Grass | Status | Was allergic to TM's. |
113 | Volcanic Ash | Ground | Status | Didn't know its ash from a hole in the ground. |
114 | Fog | Normal | Status | Fog was the most annoying weather condition in Generation 4. Why would you want this move in the game at all, let alone as a TM!?! |
115 | Acid Rain Dance | Poison | Status | The TM corroded. |
116 | Pass Block | Dark | Status | Caught doping. |
117 | Clear Mind | Psychic | Status | A good move, but not good enough to be a TM. |
118 | Metal Dust | Steel | Status | Became TM 84 in the final. |
119 | Pause | Time | Status | [insert Wii crash noise here] |
120 | Magma Storm | Fire | Special | There's only one other Pokémon besides Heatran that can learn this move in the final, and that's Snailcano. What do those two have in common? |
121 | Aeroblast | Flying | Special | While there may be other Pokémon besides Lugia that can learn the move in the final, it's not even close to a wide-enough audience to justify a TM. |
122 | Road Rage | Dark | Physical | Became TM 81 in the final. |
123 | Sacred Fire | Fire | Physical | At the time it was introduced, Sacred Fire's gimmick was that it had the highest burn chance. But the very next generation introduced Will o' Wisp, and the Great Split of Generation 4 coupled with the introduction of Flare Blitz pushed this move to the back burner (no pun intended) even more. Also, Flare Blitz is a TM in the final, and Ho-Oh can learn it! |
124 | Seed Flare | Grass | Special | While Olivrina and a few others make good use of the move in the final, Shaymin's signature is probably better left to Shaymin. |
125 | Psycho Boost | Psychic | Special | The only other Pokémon who were good candidates for this move were, not surprisingly, those who were on Deoxys's level. |
126 | Reversal | Fighting | Physical | By the time Generation 5 rolled around, almost no one used Reversal or Flail due to the prevalence of Sandstorm. |
127 | Weather Ball | Normal | Special | Not many good candidates for this move. |
128 | Spacial Rend | Dragon | Physical | Palkia was not amused. |
129 | Roar of Time | Dragon | Special | Nor was Dialga. |
130 | Metronome | Normal | Status | Metronome is a tutored move in the final. |
131 | Psycho Cut | Psychic | Physical | Psycho Cut is a tutored move in the final. |
132 | Moonbeam | Dark | Special | The advent of the Fairy type would have caused problems here. |
133 | Dark Pulse | Dark | Special | Dark Pulse is a tutored move in the final. |
134 | Shadow Rush | Ghost | Physical | While Shadow Pokémon returned to the game, this move didn't. |
135 | Sucker Punch | Dark | Physical | Sucker Punch is a tutored move in the final. |
136 | Head Smash | Rock | Physical | Head Smash is TM 80 in the final, replacing canon's Rock Slide. |
137 | Rock Wrecker | Rock | Physical | Hyper Beam and its clones are near useless. |
138 | Recover | Magic | Status | While a recovery move DID make it into the final, it was Roost. |
139 | Refresh | Normal | Status | Refresh is a tutored move in the final. |
140 | Turbine Blast | Electric | Special | Gigashock is a tutored move in the final. |
141 | Wheel of Fortune | Magic | Status | Couldn't buy a vowel. |
142 | Super Psy | Psychic | Special | Super Psy is TM 29 in the final, replacing Psychic. |
143 | Mind Wipe | Dark | Special | Created just so Explosion could have a special counterpart, it was wiped off the TM list. |
144 | Pay Day | Normal | Physical | Meowth, dat's wrong. |
145 | Lucky Chant | Normal | Status | Jinxed. |
146 | Cross Chop | Fighting | Physical | Chopped by all the other Fighting moves available in the final. |
147 | Middle Finger | Dark | Status | Flipped a Brave Bird. |
148 | Rewind | Time | Status | Be kind. |
149 | Fast Forward | Time | Special | Became a Dark move in the final. |
150 | Alarm Clock | Time | Physical | Smashed by Garfield. |
151 | Retro Shock | Time | Status | Wasn't very A E S T H E T I C . |
152 | Instant Replay | Time | Status | After reviewing the play from about 90 billion different angles, we decided that we were right the first time! |
153 | Heartbreak | Dark | Status | Hotel not included. |
154 | Obsession | Dark | Status | Obsessively knocked off. |
155 | Mean Look | Normal | Status | Became a tutored move, and Dark type, in the final. |
156 | Perish Song | Normal | Status | Ditto. |
157 | Destiny Bond | Ghost | Status | Also became a tutored move in the final. |
158 | Tape Gag | Dark | Physical | Mmmph. |
159 | Cleave Gag | Dark | Physical | |
160 | Ball Gag | Dark | Physical | |
161 | Permafrost | Ice | Status | Who even knew what this move was supposed to do, anyway? |
162 | Suffocation | Dark | Physical | If Horn Drill and Fissure can't be TM's again, then neither can this move. |
163 | Wet Dream | Dark | Status | A move that was indeed all wet. |
164 | Pull In | Cosmic | Status | Insert fat jokes here... |
165 | Repel | Cosmic | Status | St. Clair Publications was probably being paid by the Zubat lobby to get rid of this move. |
166 | Solar Flare | Fire | Special | Heatstroke. |
167 | Copycat | Normal | Status | Sincerest form of flattery? |
168 | Focus Energy | Normal | Status | Became a tutored move in the final. |
169 | Double-Edge | Normal | Physical | Became TM 15 in the final. |
170 | Imprison | Psychic | Status | Not really useful enough in competitive to justify a TM slot. |
171 | Crush Grip | Normal | Physical | Couldn't get going because of its Slow Start. |
172 | Orchestra | Sound | Special | Cue The Price is Right's Losing Horns... |
173 | Aromatherapy | Grass | Status | Too broken to be a TM. |
174 | Laser Beam | Fire | Special | SHOOP DA WHOOP. |
175 | Conjure Blast | Magic | Special | Made itself disappear. |
176 | Holy Light | Magic | Special | Hail Satan. |
177 | Draco Meteor | Dragon | Special | In the final, Draco Meteor retains its canon status as a tutored move that can only be taught to specific Pokémon. |
178 | Decoy Toss | Normal | Physical | Most Pokémon with a Substitute would've preferred to keep it, thank you very much. |
179 | Mudslide | Ground | Special | Became TM 28 in the final. |
180 | Piledrive | Fighting | Physical | Microgoombas not included. |
181 | Guitar Solo | Sound | Special | Shredded to bits. |
182 | Orbit | Cosmic | ??? | Insert more fat jokes here. |
183 | Autotune | Sound | Physical | Probably cut due to trademark issues, plus Autotune is hated in real life. Why would you want it to be a move!?! |
184 | Sweat | Normal | Status | Smelled bad. |
185 | Trenches | Ground | Status | War is hell. |
186 | Rant | Sound | Physical | This move was a piece of @#$%^&*()... |
187 | Big Sting | Bug | Physical | Prototype to Fell Stinger? Well, this move fell short. |
188 | Paparazzi | ??? | Status | Beaten down by Naomi Campbell. |
189 | Construction | Steel | Status | A bridge to nowhere. |
190 | Power Whip | Grass | Physical | Megahorn's forgotten cousin. |
191 | Engrish | Normal | ??? | You are super grammar. All your base are belong to us. |
192 | Space Junk | Cosmic | Physical | A galaxy worth of problems. |
193 | Lunar Beam | Cosmic | Special | Since we already had Moonbeam several TM's up, exactly what this move was supposed to do is unclear. |
194 | Choir | Sound | Physical | Glee sucks. |
195 | Time Travel | Time | Physical | We can't all be the Doctor. |
196 | Spot Change | Cosmic | Status | It might be fun the first few times, but then it could get out of hand. |
197 | Nature Power | Normal | Status | Became TM 96 in the final, which it had become in canon by that point. Also became Grass type. |
198 | Star Strike | Cosmic | Physical | "StarSTRUCK" IS the name of a Badge Power you can get in the final, but it doesn't bear a resemblance to this move. |
199 | Lightsaber | Cosmic | Physical | George Lucas would have probably unleashed the Dark Side on us had this made it to the final. It's called the "Beam Sword" in the Smash Bros. games for a reason... |
200 | Aura Sphere | Fighting | Special | Because "Focus Miss" hates competition. |
H1 | Cut | Normal | Physical | Replaced by the Hedge Trimmers in the final. |
H2 | Fly | Flying | Physical | Replaced by Callback. |
H3 | Surf | Water | Special | Surf is a tutored move in the final. The move's out-of-battle functionality was replaced with the Rubber Life Raft. |
H4 | Strength | Normal | Physical | Replaced by the Bulldozer. |
H5 | Flash | Normal | Status | Replaced by the Flashlight. |
H6 | Whirlpool | Water | Special | Was not replaced in the final, as there are no whirlpools. |
H7 | Waterfall | Water | Physical | Replaced by the Aqua Jetter. |
H8 | Dive | Water | Physical | Replaced by the Scuba Gear. |
H9 | Defog | Flying | Status | Replaced by the Fan. |
H10 | Headbutt | Normal | Physical | Headbutting trees do not exist in the final. |
H11 | Rock Climb | Normal | Physical | Replaced by the Hiker Gear. |
H12 | Sweet Scent | Grass | Status | Not replaced in the final per se, but Honey performs the same function. |
H13 | Dig | Ground | Physical | Also replaced by the Callback. |
H14 | Teleport | Psychic | Status | Teleport is a tutored move in the final, and its out-of-battle functionality was also replaced by the Callback. |
H15 | Milk Drink | Normal | Status | Not replaced in the final per se, but there's Potions, Lemonade, Berries, Fresh Water, Energy Powder, Berry Juice, Malasadas... |
H16 | Secret Power | Normal | Physical | Went back to its traditional slot of TM 43 in the final. Secret Bases do not exist in the final at all. |
H17 | Soft-Boiled | Normal | Status | How many Brits and Aussies do you think pronounce it "haytch-17"? |
H18 | Rock Smash | Fighting | Physical | Also replaced by the Bulldozer. |
H19 | Lava Surf | Fire | Special | Was not replaced in the final due to lack of good places to use it at. |
H20 | Cloak | Dark | Status | Replaced by the Cloaking Device. |